Wednesday, August 13, 2008

Body Parts and Clothes

The appearance of the avatar can be customised in something called the editing laboratory. Options are available in two categories: Body Parts and Clothes. The first will allow you to adjust your height, weight, chest size, waist size and so on. Skin can be further altered according to skin details (like pigment), face detail, make-up, and body detail. Body detail means tattoos, and tattoos can be placed anywhere on the body, from head (if you’re bald) to toe (if you’re going to go barefoot). You also have complete control over the colour, length and texture of the hair, as well as colour, shape and size of the eyes, eyelashes & eyebrows. You can have different hair styles such as straight, curly or textured & hair colour such as blond, brunette or red head. You can change your skin colour & complexion. You can give yourself green or blue eyes.

You can sport a moustache & beard. You can have an athletic body or a muscular one. Choose from any number of combinations in clothes and accessories ranging from caps, hats, jewelry and glares. All articles of clothing can be customised by style & colour: shirt, pants, shoes, socks, jacket, gloves, undershirt, underpants, & skirts. Advanced Residents use Adobe Photoshop to design and create their own clothing. And these are only in human form. The avatar can also take other humanoid or non-humanoid forms. So if you fancy yourself to be a green dinosaur with wings, even that’s possible. Also called furries and wolfies, creature avatars are quite popular in SL. And finally, a single resident may have multiple accounts (Alts), and thus appear to be multiple residents. However, the resident must register them and pay a small fee.

SL adds the conversational dynamics of chat to create the social structure of communication. This is available in two forms: local chat and instant messaging (IM). Chatting is primarily used for public conversations between avatars and can be “heard” within 25 meters. IM is used for private conversations. You can move around in three ways. Walking obviously, is the most basic method. But avatars can also fly up to about 170 meters over the terrain without any special equipment! Yes, that’s right! And if that is unbelievable, there’s a third even crazier method: teleportation. Meant for instantaneous travel, all you need to do is punch in the coordinates of the location you want to go to and you just appear there. Of course you can also ride in vehicles such as the basic go-kart or Resident-made vehicles including submarines and balloons.

For Complete IIPM Article, Click on IIPM Article

Source :
IIPM Editorial, 2008
An IIPM and Professor Arindam Chaudhuri (Renowned Management Guru and Economist) Initiative

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IIPM in Financial times (Print Version)
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The Indian Institute of Planning and Management (IIPM)
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